PÕQ Clan adds 15 new servers!

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PÕQ~Technut
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Re: PÕQ Clan adds 15 new servers!

Unread postby PÕQ~Technut » Thu Oct 16, 2014 4:19 pm

PÕQ~Arizona wrote:the server with POQ Presidio needs to have unlimited grenades removed to balance out the game play. You can spam the entire map with land mines with it set to unlimited.

How hard would it be to add two jump teleporters and two turrets to the pit map to make it more like the halo 3 map?

I think Nk_Chick said he's addressing the mines problem in a future version of Presidio. But for now I've changed the gametype on PC20 to remove the unlimited nades (my options are unlimited or not). So the map default now is 2 nades and 1 mine.

The Pit (CE6) is a public CE map that someone made 4 years ago. I doubt they are doing any further development on it. If you can find a better version of The Pit (perhaps here) then let me know.
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Re: PÕQ Clan adds 15 new servers!

Unread postby Arizona » Thu Oct 16, 2014 7:55 pm

PÕQ~Technut wrote:But for now I've changed the gametype on PC20 to remove the unlimited nades (my options are unlimited or not). So the map default now is 2 nades and 1 mine.



Much better now! thank you sir.
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Re: PÕQ Clan adds 15 new servers!

Unread postby Nk_Chick » Thu Oct 16, 2014 8:11 pm

PÕQ~Technut wrote:
PÕQ~Arizona wrote:the server with POQ Presidio needs to have unlimited grenades removed to balance out the game play. You can spam the entire map with land mines with it set to unlimited.

How hard would it be to add two jump teleporters and two turrets to the pit map to make it more like the halo 3 map?

I think Nk_Chick said he's addressing the mines problem in a future version of Presidio. But for now I've changed the gametype on PC20 to remove the unlimited nades (my options are unlimited or not). So the map default now is 2 nades and 1 mine.

The Pit (CE6) is a public CE map that someone made 4 years ago. I doubt they are doing any further development on it. If you can find a better version of The Pit (perhaps here) then let me know.


That's exactly what I did Tech: just went into HMT or Eschaton and limited the amount of mines you can carry. I am also waiting for the new map from Altis94 that will include the "New Truck" that i posted awhile back plus some radically different vehicles coming our way soon.

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Picture above is one new vehicle called "The Grackle"

as far as The Pit...I did find a map very similar I am about to place into the maps section called "The Cage"

Sorry I haven't been around much...work has been crazy lately!...look for new map! Its really cool!

NC

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Re: PÕQ Clan adds 15 new servers!

Unread postby PÕQ~Vivixx » Thu Oct 16, 2014 10:36 pm

PÕQ~Nk_Chick wrote:
PÕQ~Technut wrote:
PÕQ~Arizona wrote:the server with POQ Presidio needs to have unlimited grenades removed to balance out the game play. You can spam the entire map with land mines with it set to unlimited.

How hard would it be to add two jump teleporters and two turrets to the pit map to make it more like the halo 3 map?

I think Nk_Chick said he's addressing the mines problem in a future version of Presidio. But for now I've changed the gametype on PC20 to remove the unlimited nades (my options are unlimited or not). So the map default now is 2 nades and 1 mine.

The Pit (CE6) is a public CE map that someone made 4 years ago. I doubt they are doing any further development on it. If you can find a better version of The Pit (perhaps here) then let me know.


That's exactly what I did Tech: just went into HMT or Eschaton and limited the amount of mines you can carry. I am also waiting for the new map from Altis94 that will include the "New Truck" that i posted awhile back plus some radically different vehicles coming our way soon.

Image

Picture above is one new vehicle called "The Grackle"

as far as The Pit...I did find a map very similar I am about to place into the maps section called "The Cage"

Sorry I haven't been around much...work has been crazy lately!...look for new map! Its really cool!

NC

hope you dont take out the tank or of the mongoose they are my favorite plus the falcon
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Re: PÕQ Clan adds 15 new servers!

Unread postby Nk_Chick » Thu Oct 16, 2014 10:45 pm

PÕQ~Krieg wrote:
PÕQ~Nk_Chick wrote:
PÕQ~Technut wrote:
PÕQ~Arizona wrote:the server with POQ Presidio needs to have unlimited grenades removed to balance out the game play. You can spam the entire map with land mines with it set to unlimited.

How hard would it be to add two jump teleporters and two turrets to the pit map to make it more like the halo 3 map?

I think Nk_Chick said he's addressing the mines problem in a future version of Presidio. But for now I've changed the gametype on PC20 to remove the unlimited nades (my options are unlimited or not). So the map default now is 2 nades and 1 mine.

The Pit (CE6) is a public CE map that someone made 4 years ago. I doubt they are doing any further development on it. If you can find a better version of The Pit (perhaps here) then let me know.


That's exactly what I did Tech: just went into HMT or Eschaton and limited the amount of mines you can carry. I am also waiting for the new map from Altis94 that will include the "New Truck" that i posted awhile back plus some radically different vehicles coming our way soon.

Image

Picture above is one new vehicle called "The Grackle"

as far as The Pit...I did find a map very similar I am about to place into the maps section called "The Cage"

Sorry I haven't been around much...work has been crazy lately!...look for new map! Its really cool!

NC

hope you dont take out the tank or of the mongoose they are my favorite plus the falcon

Oh No...my favs too! :ha

Map is big enough to support a few more :drinks

NC

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Re: PÕQ Clan adds 15 new servers!

Unread postby CliffDog » Fri Oct 17, 2014 11:21 pm

Cool looking new maps!

I may have to play a bit more, now :great:
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Re: PÕQ Clan adds 15 new servers!

Unread postby PÕQ~Rocker » Sat Oct 18, 2014 1:30 am

CliffDog wrote:Cool looking new maps!

I may have to play a bit more, now :great:

I'll be waiting on Presidio then xP Fair warning, Krieg and I pretty much dominate on that map, so it'll be an interesting battle indeed given what I heard about how good you were on halo. :great:
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Re: PÕQ Clan adds 15 new servers!

Unread postby CliffDog » Sat Oct 18, 2014 5:10 pm

PÕQ~Rocker wrote:
CliffDog wrote:Cool looking new maps!

I may have to play a bit more, now :great:

I'll be waiting on Presidio then xP Fair warning, Krieg and I pretty much dominate on that map, so it'll be an interesting battle indeed given what I heard about how good you were on halo. :great:


Ask Technut how I play(ed). It wasn't too bad :Check

I got accused of botting, if that means anything :madangry:
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Re: PÕQ Clan adds 15 new servers!

Unread postby PÕQ~Maximum » Sun Oct 19, 2014 8:42 am

CliffDog wrote:
PÕQ~Rocker wrote:
CliffDog wrote:Cool looking new maps!

I may have to play a bit more, now :great:

I'll be waiting on Presidio then xP Fair warning, Krieg and I pretty much dominate on that map, so it'll be an interesting battle indeed given what I heard about how good you were on halo. :great:


Ask Technut how I play(ed). It wasn't too bad :Check

I got accused of botting, if that means anything :madangry:


Those that know the game and are good usually are accused of botting. :dunno Good to hear from you CliffDog. :D
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Re: PÕQ Clan adds 15 new servers!

Unread postby PÕQ~Technut » Sun Oct 19, 2014 11:36 am

CliffDog always puts up a strong challenge in any server. :coolio:
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