As there does not appear to be a "Technical Support" board I have posted this here.
I have been hosting servers for a long time on my own dedicated box and one or two of our servers keep crashing or the map doesn't load properly. I have tried to reinstall the map, and still got nowhere.
The strange thing is that when I run "sv_map_next" in there, it reloads just fine and it can be played on again. What causes me to be a little annoyed is that I just cannot find the reason why it is happening.
It happens on "Bigass" and "Extreme", I will get names of maps for you but it is more than just these two, but oddly, the rest are just fine but some go offline completely!
It's not Halo CE on my side. It only seems to be on the server side. It's not just me that has this issue when it happens. Many people have approached me in the same way that I am approaching CC for some suggestions on what, if anything, could be causing it. I originally thought it was because the drive that the servers are stored was NTFS with compression enabled, but unchecking compression (since there is no way that I will be able to host enough servers to fill a 2TB hard drive) they still do the same thing.
To be a little more detailed...
I have been to the server just now and taken these pictures of the state it was in, this is when I join the server after it being inactive for a few hours...
This is where it hangs when someone joins, but in the Halo lobby, it sends out a player count and a ping, which seem to indicate that it is online, but it only loads this far and gets stuck.
This is after I run the command "map_next" to make it go to the next game, which is on the same map and same game type. In simple terms, it is a server on a dedicated map and single game type (CTF).
This is the same server after I run the command above:
As you can see, it loads just fine, no rejoins, no restarts, just "map_next".
I am at a loss for what to do. I have tried everything I can think of. Does anyone here know what if anything could be causing this?